【徐先生】《WARNO:预先号令》v.99982:(维克多里程碑)补丁注释(23.7.6)

时间:2023-07-06 19:19:10 来源:哔哩哔哩

翻译内容装备术语过多,有翻译不准确的地方见谅,本次里程碑其他内容,参见稍后的视频介绍

: VICTOR Patch notes


【资料图】

Features

A new 10vs10 map, which is an updated variant of Darkstream

T-64 visual rework, including both T-64B and T-64BV

It is now possible to organize the order of the cards in your deck

:VICTOR补丁注释

特点

一个新的10vs10地图,这是Darkstream的更新版本

T-64目视返工,包括T-64B和T-64BV

现在可以组织牌组中牌的顺序了

Operations

Operation The Kitzingen Ruse: after choosing "Fight to death", the mission will end on a victory when the player has no unit left on the battlefield

In game videos are now smaller in Black Horse's Last Stand and Red Juggernaut

行动

基青根诡计行动:选择“战斗至死”后,当玩家在战场上没有单位时,任务将以胜利告终

游戏中的视频现在在《黑马的最后一搏》和《红色巨兽》中更小了

Götterdämmerung

Airplane platoons are now correctly named PAAR

Replaced main sections of Mot.-Schutzen (METIS) with Mot.-Schutzen (BTR), remaining Mot.-Schutzen (METIS) in HQ sections will now use SPW-70 instead of BMP

Fixed miscellaneous typos

诸神的黄昏

Airplane platoons现在被正确命名为PAAR

更换了Mot的主要部分-Schutzen(METIS)与Mot-Schutzen(BTR),剩余Mot-总部部门的Schutzen(METIS)现在将使用SPW-70而不是BMP

修复了杂项拼写错误

Code Fixes

Fixed helicopter and plane corpse textures when loading a game

Fixed the display of the number of smarts groups.

Fixed AI no longer hesitating between multiple targets

Fixed the display of some models in low graphics in the armory

Fixed a bug that allowed foot infantry to stress a nearby vehicle.

Units that have satchel charges will no longer melee a tank they cannot destroy

Disabling the weapons of an armed vehicle now stops the hunt order

Fixed a bug that no longer allowed to give a smart order to a unit during its production

Fixed a crash that occurred in multiplayer mode

代码修复

修复了加载游戏时直升机和飞机尸体的纹理

修复了智能组数量的显示问题。

修正了AI不再在多个目标之间犹豫不决的问题

修复了一些模型在军械库中以低图形显示的问题

修正了一个允许步兵向附近车辆施压的错误。

拥有背包装药的单位将不再近战他们无法摧毁的坦克

禁用武装车辆的武器现在停止狩猎命令

修复了一个错误,该错误不再允许在生产过程中向单元下达智能订单

修复了多人模式下发生的故障

命令区域更加透明

Data fixes

Improved Polish translation

Helicopter transported infantry now suffer damage as ground transported ones when vehicle is destroyed

At canon armor changed to infantry category. Health points reduced accordingly

Removed sorting impacts for HMG and MMG

Removed sorting on automatic grenade launcher

Fixed an issue with Abrams Reco threat level

Typo fixed in multiplayer menu

Fixed MAN KAT trucks not using fuel

数据修复

改进了波兰语翻译

当载具被摧毁时,直升机运输的步兵和地面运输的步兵一样受到损害

At canon armor changed to infantry category,健康点数相应减少

消除了HMG和MMG的分拣影响

删除了自动榴弹发射器上的排序

修正了艾布拉姆斯侦查威胁等级的问题

多人游戏菜单中的打字固定

修复不使用燃料的MAN KAT卡车

Generic

All ATGM missile speed +10%

All ATGM suppression +120%

All infantry AT launcher get +200% suppression & +10% suppress splash

All tank gun -10% suppression

All tank gun +10% dispersion

All tanks rotation speed +10%

All autocannons (except planes) -10% HE

Ground and Helicopter Autocannons accuracy divided by 3, accuracy now display salvo accuracy instead of shot accuracy

Max AP of Helis autocannons modified for: 20mm = AP6, 25mm = AP7, 30mm = AP8

Change effectiveness of several light munition and autocannons on helis

AGS17 and grenade launcher splash reduce to 2 & 3 m

All spaag at 5% accuracy up to 10%

All spaag suppression +5%

All spaag ground range +175m

Time between shots set to 4s for Buks, Kubs, Hawks & Rapier FSA

Time between shots set to 3s for all other missile AA

Inf weapons are not harmonized anymore, HE and supp based on caliber

Small weapons HE modified: 9mm = 0,0375 / = / 7,62mm =

MMG HE & suppression modified: = and 6 suppression / = and 8 suppression

Stress radius of all 5,56 and set to 6 and 8 m

Reduce splash damage of MG and MMG from 20 to 7 meters

All vehicle / tanks MMG +175m range ground and air

Overall pass on helicopter maneuverability

Shock trait aura reduced to 145m

Major pass on pricing (130+ prices slightly modified)

CMD infantry overall price decreased

Smoke grenade duration reduced to 20 seconds

Decreased inf AT range 850m to 750m

+5% accuracy for all infantry AT

Sniper bolt -175m range / HE decreased to / 100 suppression / 60 ammo

Sniper semi-auto -350m range / HE decreased to / 50 suppression / 100 ammo

Semi Auto sniper rifle Rof set to 20

All Engineers, sapeurs... avaliability reduced

All engineers costs +5 pts

Satchels AP & HE reduced to 1, supply cost x30

Flamethrower HE & suppression decreased to HE & 125 suppression

FLamethrower range set to 350m

Flamethrower accuracy reduced to 45%

Infantry napalm launcher supply cost x2

Flash napalm launcher HE decreased to HE and 100 suppression

RPO napalm launcher HE decreased to HE and 125 suppression

Satchel Charge RoF decreased from 15 to 4

Sniper caracteristics changed: Sniper units gain a +500% damage bonus, +1 Stealth level and Accuracy bonus when not moving. The sniper must remain still for 10 seconds.

通用的(大改)

所有ATGM导弹速度+10%

所有ATGM压制+120%

所有步兵AT发射器获得+200%压制和+10%压制飞溅

全坦克炮-10%压制

所有坦克炮+10%散布

所有坦克转速+10%

所有机炮-自动炮(飞机除外)-10%HE

地面和直升机自动炮精度除以3,精度现在显示齐射精度,而不是射击精度

直升机的最大AP修改为:20mm=AP6,25mm=AP7,30mm=AP8

改变直升机上几种轻型弹药和自动炮的有效性

AGS17和榴弹发射器飞溅减少到2米和3米

所有自行高炮的精确度为5%,最高可达10%

所有自行高炮压制+5%

所有自行高炮地面范围+175米

两次射击之间的时间设置为4秒包含Buks、Kubs、Hawks和Rapier FSA

所有其他导弹AA的发射间隔时间设置为3秒

步兵武器不再统一,HE和supp基于口径

小武器武器,HE改动:9毫米=00375 /毫米= /7,62毫米=

MMG HE & 压制改动: = and 6 suppression  / = and 8 suppression

所有5,56和的应力半径设置为6和8 m

将MG和MMG的飞溅伤害从20米减少到7米

所有车辆/坦克毫米机枪+175米地面和空中射程

直升机操纵性整体通过

冲击特性光环减少到145米

Major pass(主要通行证)定价(130+价格略有修改)

CMD步兵整体价格下降

烟雾弹持续时间减少到20秒

步兵AT射程范围减少在850米至750米

+所有步兵AT的准确率为5%

狙击栓-175米射程/HE降低到/100压制/60弹药

狙击手半自动-350米射程/HE降低到/50压制/100弹药

半自动狙击步枪Rof设置为20

所有的Engineers, sapeurs(工兵系列)。。。可用性降低

所有工兵系列费用+5分

炸药包 AP&HE减少到1,补给花费x30

火焰喷射器HE和抑制降低到 HE和125压制

火焰喷射器射程设定为350米

火焰喷射器精度降低到45%

步兵凝固汽油弹发射器补给花费x2

Flash凝固汽油弹发射器HE降低到 HE和100压制

RPO凝固汽油弹发射器HE降至 HE和125抑制

萨切尔装药RoF从15降低到4

狙击手特性改变:狙击手单位在不移动时获得+500%的伤害加成、+1级潜行和精准加成。狙击手必须保持静止10秒钟。

Nato forces

Gepard 1A1 & AMX-13 DCA get more ammunitions

Increased all Pivads price from 55 to 75 pts

UH1 transport set to 35 pts

Alouette III transport set to 30 pts

Gazelle transport set to 30 pts

Puma's transport set to 40 pts

Lynx transport set to 40 pts

UH60 transport set to 55 pts

CH-47C transport set to 45 pts

Decreased CHIEFTAIN 's availability per card from 9 to 8

Decreased AMX-30B's availability per card from 12 to 9

Decreased AMX-30B2's availability per card from 9 to 8

Changed M60A3 (TTS)'s base veterancy from XP2 to XP1

Decreased M1A1 ABRAMS's availability per card from 6 to 4, number of cards changed accordingly where required

Decreased M1A1(HA) ABRAMS's availability per card from 3 to 2, number of cards changed accordingly

Decreased LEOPARD 1A1's availability per card from 12 to 10

Decreased LEOPARD 2A3's availability per card from 6 to 3, number of cards changed accordingly

Decreased LEOPARD 2A4's availability per card from 3 to 2, number of cards changed accordingly

Decreased PANZERGRENADIER (CARL G.)'s availability per card from 9 to 8

Removed MIRAGE F1C-200's XP1 choice

Increased TORNADO [AA]'s base veterancy from XP1 to XP2

Decreased CHAPARRAL's s availability per card from 6 to 4, number of cards changed accordingly

Decreased PIVADS' availability per card from 9 to 8

Decreased AB M167 VULCAN' availability per card from 9 to 8

Moved AH-1F ATAS from AA to HELO tab

Increased AIRMOBILE SCOUT's availability per card from 6 to 8

All JAGUAR renamed

5Pz

Decreased (M113)'s number of cards from 3 to 2

Decreased (Marder)'s number of cards from 6 to 5

all

Decreased AH-64A APACHE [ROCKET]'s number of cards from 4 to 2

北约部队(坦克大砍,尤其高富帅)

Gepard 1A1和AMX-13 DCA获得更多弹药

将所有Pivads(火神)的价格从55分提高到75分

UH1传输型设置为35分

Alouette III运输型设置为30分

Gazelle瞪羚运输型设置为30分

Puma美洲豹的运输型设置为40分

Lynx山猫运输型设置为40分

UH60运输型设置为55分

CH-47C运输型设置为45分

CHIEFTAIN (酋长)每张卡的可用性从9张减少到8张

将AMX-30B每张卡的可用性从12张降低到9张

AMX-30B2每张卡的可用性从9降低到8

将M60A3(TTS)的基础经验从XP2更改为XP1

M1A1 ABRAMS每张卡的可用性从6张减少到4张,根据需要相应更改卡的数量

M1A1(HA)ABAMS每张卡的可用性从3张减少到2张,卡的数量也相应变化

LEOPARD 1A1每张卡的可用性从12降低到10

LEOPARD 2A3每张卡的可用性从6张减少到3张,卡的数量也相应变化

LEOPARD 2A4每张卡的可用性从3张减少到2张,卡的数量也相应变化

每张卡的PANZERGREDIER(CARL G.)可用性从9降低到8

删除了MIRAGE F1C-200的XP1选项

从XP1到XP2增加TORNADO [AA]的基础经验

CHAPARRAL(小檞树)的每张卡的可用性从6张减少到4张,卡的数量也相应地发生了变化

每张卡的PIADS可用性从9降低到8

AB M167 VULCAN每张卡的可用性从9张降低到8张

将AH-1F ATAS从AA移至HELO选项卡

AIRMOBILE SCOUT每张卡的可用性从6张增加到8张

所有 JAGUAR 更名为

5装

将(M113)的牌数从3张减少到2张

将(Marder)的牌数从6张减少到5张

全部的

AH-64A APACHE[火箭]的卡牌数量从4张减少到2张

Pact forces

Decreased Tunguska price from 185 to 175 pts

D44 AT guns price increased to 50 pts

AT12 AT guns price increased to 70 pts

Zis2 AT guns price increased to 40 pts

Mi-2T transport set to 30 pts

Mi-8T transport set to 40 pts

D44, T12 Rapira, and Zis2 AT guns accuracy down to 45%

Decreased 2K12 KUB's availability per card from 4 to 3

Decreased OSA's availability per card from 6 to 4, number of cards changed accordingly

Decreased D-30 12mm's availability per card from 4 to 3

Moved KA-50 AKULA [AA] from AA to HELO tab

Decreased KPZ. T-55A's availability per card from 12 to 10

Increased KPZ. T-55AM2B's availability per card from 6 to 8

Decreased FUPZ. T-55M2K3's price from 120 to 125

Decreased KPZ. T-62M1's availability per card from 12 to 10

Increased KPZ. T-62MV's availability per card from 6 to 8

Decreased KPZ. T-72's base veterancy from XP2 to XP1

Decreased KPZ. T-72M's availability per card from 9 to 8

Decreased KPZ. T-72M1's availability per card from 9 to 6

Decreased T-80B's availability per card from 9 to 8

Decreased T-80BV's availability per card from 6 to 4, number of cards changed accordingly

Decreased T-80BV IZD. 39's availability per card from 6 to 4

Reduced ammo count on Su 22 UPK Pod

华约部队(大砍坦克)

通古斯卡价格从185分降至175分

D44 AT炮价格提高到50分

AT12 AT炮价格提高到70分

Zis2 AT炮价格提高到40分

米-2T运输机设置为30分

Mi-8T运输型设置为40分

D44、T12 Rapira和Zis2 AT火炮的精度降至45%

将每张卡的2K12 KUB可用性从4个减少到3个

OSA每张卡的可用性从6张降低到4张,卡的数量也相应变化

每张卡的D-30 12mm可用性从4个减少到3个

将KA-50 AKULA[AA]从AA移至HELO选项卡

降低每张卡的可用性从12到10

增加每张卡的可用性从6张到8张

降低的价格从120到125

降低每张卡的可用性从12到10

增加每张卡的可用性从6到8

降低从XP2到XP1的基础经验

降低每张卡的可用性从9到8

降低每张卡的可用性从9到6

T-80B每张卡的可用性从9降低到8

T-80BV每张卡的可用性从6减少到4,卡的数量也相应变化

降低T-80BV IZD. 39's的可用性从6张到4张

减少Su 22 UPK吊舱的弹药数量

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