【徐先生】《WARNO:预先号令》v.99982:(维克多里程碑)补丁注释(23.7.6)
翻译内容装备术语过多,有翻译不准确的地方见谅,本次里程碑其他内容,参见稍后的视频介绍
: VICTOR Patch notes
【资料图】
Features
A new 10vs10 map, which is an updated variant of Darkstream
T-64 visual rework, including both T-64B and T-64BV
It is now possible to organize the order of the cards in your deck
:VICTOR补丁注释
特点
一个新的10vs10地图,这是Darkstream的更新版本
T-64目视返工,包括T-64B和T-64BV
现在可以组织牌组中牌的顺序了
Operations
Operation The Kitzingen Ruse: after choosing "Fight to death", the mission will end on a victory when the player has no unit left on the battlefield
In game videos are now smaller in Black Horse's Last Stand and Red Juggernaut
行动
基青根诡计行动:选择“战斗至死”后,当玩家在战场上没有单位时,任务将以胜利告终
游戏中的视频现在在《黑马的最后一搏》和《红色巨兽》中更小了
Götterdämmerung
Airplane platoons are now correctly named PAAR
Replaced main sections of Mot.-Schutzen (METIS) with Mot.-Schutzen (BTR), remaining Mot.-Schutzen (METIS) in HQ sections will now use SPW-70 instead of BMP
Fixed miscellaneous typos
诸神的黄昏
Airplane platoons现在被正确命名为PAAR
更换了Mot的主要部分-Schutzen(METIS)与Mot-Schutzen(BTR),剩余Mot-总部部门的Schutzen(METIS)现在将使用SPW-70而不是BMP
修复了杂项拼写错误
Code Fixes
Fixed helicopter and plane corpse textures when loading a game
Fixed the display of the number of smarts groups.
Fixed AI no longer hesitating between multiple targets
Fixed the display of some models in low graphics in the armory
Fixed a bug that allowed foot infantry to stress a nearby vehicle.
Units that have satchel charges will no longer melee a tank they cannot destroy
Disabling the weapons of an armed vehicle now stops the hunt order
Fixed a bug that no longer allowed to give a smart order to a unit during its production
Fixed a crash that occurred in multiplayer mode
代码修复
修复了加载游戏时直升机和飞机尸体的纹理
修复了智能组数量的显示问题。
修正了AI不再在多个目标之间犹豫不决的问题
修复了一些模型在军械库中以低图形显示的问题
修正了一个允许步兵向附近车辆施压的错误。
拥有背包装药的单位将不再近战他们无法摧毁的坦克
禁用武装车辆的武器现在停止狩猎命令
修复了一个错误,该错误不再允许在生产过程中向单元下达智能订单
修复了多人模式下发生的故障
命令区域更加透明
Data fixes
Improved Polish translation
Helicopter transported infantry now suffer damage as ground transported ones when vehicle is destroyed
At canon armor changed to infantry category. Health points reduced accordingly
Removed sorting impacts for HMG and MMG
Removed sorting on automatic grenade launcher
Fixed an issue with Abrams Reco threat level
Typo fixed in multiplayer menu
Fixed MAN KAT trucks not using fuel
数据修复
改进了波兰语翻译
当载具被摧毁时,直升机运输的步兵和地面运输的步兵一样受到损害
At canon armor changed to infantry category,健康点数相应减少
消除了HMG和MMG的分拣影响
删除了自动榴弹发射器上的排序
修正了艾布拉姆斯侦查威胁等级的问题
多人游戏菜单中的打字固定
修复不使用燃料的MAN KAT卡车
Generic
All ATGM missile speed +10%
All ATGM suppression +120%
All infantry AT launcher get +200% suppression & +10% suppress splash
All tank gun -10% suppression
All tank gun +10% dispersion
All tanks rotation speed +10%
All autocannons (except planes) -10% HE
Ground and Helicopter Autocannons accuracy divided by 3, accuracy now display salvo accuracy instead of shot accuracy
Max AP of Helis autocannons modified for: 20mm = AP6, 25mm = AP7, 30mm = AP8
Change effectiveness of several light munition and autocannons on helis
AGS17 and grenade launcher splash reduce to 2 & 3 m
All spaag at 5% accuracy up to 10%
All spaag suppression +5%
All spaag ground range +175m
Time between shots set to 4s for Buks, Kubs, Hawks & Rapier FSA
Time between shots set to 3s for all other missile AA
Inf weapons are not harmonized anymore, HE and supp based on caliber
Small weapons HE modified: 9mm = 0,0375 / = / 7,62mm =
MMG HE & suppression modified: = and 6 suppression / = and 8 suppression
Stress radius of all 5,56 and set to 6 and 8 m
Reduce splash damage of MG and MMG from 20 to 7 meters
All vehicle / tanks MMG +175m range ground and air
Overall pass on helicopter maneuverability
Shock trait aura reduced to 145m
Major pass on pricing (130+ prices slightly modified)
CMD infantry overall price decreased
Smoke grenade duration reduced to 20 seconds
Decreased inf AT range 850m to 750m
+5% accuracy for all infantry AT
Sniper bolt -175m range / HE decreased to / 100 suppression / 60 ammo
Sniper semi-auto -350m range / HE decreased to / 50 suppression / 100 ammo
Semi Auto sniper rifle Rof set to 20
All Engineers, sapeurs... avaliability reduced
All engineers costs +5 pts
Satchels AP & HE reduced to 1, supply cost x30
Flamethrower HE & suppression decreased to HE & 125 suppression
FLamethrower range set to 350m
Flamethrower accuracy reduced to 45%
Infantry napalm launcher supply cost x2
Flash napalm launcher HE decreased to HE and 100 suppression
RPO napalm launcher HE decreased to HE and 125 suppression
Satchel Charge RoF decreased from 15 to 4
Sniper caracteristics changed: Sniper units gain a +500% damage bonus, +1 Stealth level and Accuracy bonus when not moving. The sniper must remain still for 10 seconds.
通用的(大改)
所有ATGM导弹速度+10%
所有ATGM压制+120%
所有步兵AT发射器获得+200%压制和+10%压制飞溅
全坦克炮-10%压制
所有坦克炮+10%散布
所有坦克转速+10%
所有机炮-自动炮(飞机除外)-10%HE
地面和直升机自动炮精度除以3,精度现在显示齐射精度,而不是射击精度
直升机的最大AP修改为:20mm=AP6,25mm=AP7,30mm=AP8
改变直升机上几种轻型弹药和自动炮的有效性
AGS17和榴弹发射器飞溅减少到2米和3米
所有自行高炮的精确度为5%,最高可达10%
所有自行高炮压制+5%
所有自行高炮地面范围+175米
两次射击之间的时间设置为4秒包含Buks、Kubs、Hawks和Rapier FSA
所有其他导弹AA的发射间隔时间设置为3秒
步兵武器不再统一,HE和supp基于口径
小武器武器,HE改动:9毫米=00375 /毫米= /7,62毫米=
MMG HE & 压制改动: = and 6 suppression / = and 8 suppression
所有5,56和的应力半径设置为6和8 m
将MG和MMG的飞溅伤害从20米减少到7米
所有车辆/坦克毫米机枪+175米地面和空中射程
直升机操纵性整体通过
冲击特性光环减少到145米
Major pass(主要通行证)定价(130+价格略有修改)
CMD步兵整体价格下降
烟雾弹持续时间减少到20秒
步兵AT射程范围减少在850米至750米
+所有步兵AT的准确率为5%
狙击栓-175米射程/HE降低到/100压制/60弹药
狙击手半自动-350米射程/HE降低到/50压制/100弹药
半自动狙击步枪Rof设置为20
所有的Engineers, sapeurs(工兵系列)。。。可用性降低
所有工兵系列费用+5分
炸药包 AP&HE减少到1,补给花费x30
火焰喷射器HE和抑制降低到 HE和125压制
火焰喷射器射程设定为350米
火焰喷射器精度降低到45%
步兵凝固汽油弹发射器补给花费x2
Flash凝固汽油弹发射器HE降低到 HE和100压制
RPO凝固汽油弹发射器HE降至 HE和125抑制
萨切尔装药RoF从15降低到4
狙击手特性改变:狙击手单位在不移动时获得+500%的伤害加成、+1级潜行和精准加成。狙击手必须保持静止10秒钟。
Nato forces
Gepard 1A1 & AMX-13 DCA get more ammunitions
Increased all Pivads price from 55 to 75 pts
UH1 transport set to 35 pts
Alouette III transport set to 30 pts
Gazelle transport set to 30 pts
Puma's transport set to 40 pts
Lynx transport set to 40 pts
UH60 transport set to 55 pts
CH-47C transport set to 45 pts
Decreased CHIEFTAIN 's availability per card from 9 to 8
Decreased AMX-30B's availability per card from 12 to 9
Decreased AMX-30B2's availability per card from 9 to 8
Changed M60A3 (TTS)'s base veterancy from XP2 to XP1
Decreased M1A1 ABRAMS's availability per card from 6 to 4, number of cards changed accordingly where required
Decreased M1A1(HA) ABRAMS's availability per card from 3 to 2, number of cards changed accordingly
Decreased LEOPARD 1A1's availability per card from 12 to 10
Decreased LEOPARD 2A3's availability per card from 6 to 3, number of cards changed accordingly
Decreased LEOPARD 2A4's availability per card from 3 to 2, number of cards changed accordingly
Decreased PANZERGRENADIER (CARL G.)'s availability per card from 9 to 8
Removed MIRAGE F1C-200's XP1 choice
Increased TORNADO [AA]'s base veterancy from XP1 to XP2
Decreased CHAPARRAL's s availability per card from 6 to 4, number of cards changed accordingly
Decreased PIVADS' availability per card from 9 to 8
Decreased AB M167 VULCAN' availability per card from 9 to 8
Moved AH-1F ATAS from AA to HELO tab
Increased AIRMOBILE SCOUT's availability per card from 6 to 8
All JAGUAR renamed
5Pz
Decreased (M113)'s number of cards from 3 to 2
Decreased (Marder)'s number of cards from 6 to 5
all
Decreased AH-64A APACHE [ROCKET]'s number of cards from 4 to 2
北约部队(坦克大砍,尤其高富帅)
Gepard 1A1和AMX-13 DCA获得更多弹药
将所有Pivads(火神)的价格从55分提高到75分
UH1传输型设置为35分
Alouette III运输型设置为30分
Gazelle瞪羚运输型设置为30分
Puma美洲豹的运输型设置为40分
Lynx山猫运输型设置为40分
UH60运输型设置为55分
CH-47C运输型设置为45分
CHIEFTAIN (酋长)每张卡的可用性从9张减少到8张
将AMX-30B每张卡的可用性从12张降低到9张
AMX-30B2每张卡的可用性从9降低到8
将M60A3(TTS)的基础经验从XP2更改为XP1
M1A1 ABRAMS每张卡的可用性从6张减少到4张,根据需要相应更改卡的数量
M1A1(HA)ABAMS每张卡的可用性从3张减少到2张,卡的数量也相应变化
LEOPARD 1A1每张卡的可用性从12降低到10
LEOPARD 2A3每张卡的可用性从6张减少到3张,卡的数量也相应变化
LEOPARD 2A4每张卡的可用性从3张减少到2张,卡的数量也相应变化
每张卡的PANZERGREDIER(CARL G.)可用性从9降低到8
删除了MIRAGE F1C-200的XP1选项
从XP1到XP2增加TORNADO [AA]的基础经验
CHAPARRAL(小檞树)的每张卡的可用性从6张减少到4张,卡的数量也相应地发生了变化
每张卡的PIADS可用性从9降低到8
AB M167 VULCAN每张卡的可用性从9张降低到8张
将AH-1F ATAS从AA移至HELO选项卡
AIRMOBILE SCOUT每张卡的可用性从6张增加到8张
所有 JAGUAR 更名为
5装
将(M113)的牌数从3张减少到2张
将(Marder)的牌数从6张减少到5张
全部的
AH-64A APACHE[火箭]的卡牌数量从4张减少到2张
Pact forces
Decreased Tunguska price from 185 to 175 pts
D44 AT guns price increased to 50 pts
AT12 AT guns price increased to 70 pts
Zis2 AT guns price increased to 40 pts
Mi-2T transport set to 30 pts
Mi-8T transport set to 40 pts
D44, T12 Rapira, and Zis2 AT guns accuracy down to 45%
Decreased 2K12 KUB's availability per card from 4 to 3
Decreased OSA's availability per card from 6 to 4, number of cards changed accordingly
Decreased D-30 12mm's availability per card from 4 to 3
Moved KA-50 AKULA [AA] from AA to HELO tab
Decreased KPZ. T-55A's availability per card from 12 to 10
Increased KPZ. T-55AM2B's availability per card from 6 to 8
Decreased FUPZ. T-55M2K3's price from 120 to 125
Decreased KPZ. T-62M1's availability per card from 12 to 10
Increased KPZ. T-62MV's availability per card from 6 to 8
Decreased KPZ. T-72's base veterancy from XP2 to XP1
Decreased KPZ. T-72M's availability per card from 9 to 8
Decreased KPZ. T-72M1's availability per card from 9 to 6
Decreased T-80B's availability per card from 9 to 8
Decreased T-80BV's availability per card from 6 to 4, number of cards changed accordingly
Decreased T-80BV IZD. 39's availability per card from 6 to 4
Reduced ammo count on Su 22 UPK Pod
华约部队(大砍坦克)
通古斯卡价格从185分降至175分
D44 AT炮价格提高到50分
AT12 AT炮价格提高到70分
Zis2 AT炮价格提高到40分
米-2T运输机设置为30分
Mi-8T运输型设置为40分
D44、T12 Rapira和Zis2 AT火炮的精度降至45%
将每张卡的2K12 KUB可用性从4个减少到3个
OSA每张卡的可用性从6张降低到4张,卡的数量也相应变化
每张卡的D-30 12mm可用性从4个减少到3个
将KA-50 AKULA[AA]从AA移至HELO选项卡
降低每张卡的可用性从12到10
增加每张卡的可用性从6张到8张
降低的价格从120到125
降低每张卡的可用性从12到10
增加每张卡的可用性从6到8
降低从XP2到XP1的基础经验
降低每张卡的可用性从9到8
降低每张卡的可用性从9到6
T-80B每张卡的可用性从9降低到8
T-80BV每张卡的可用性从6减少到4,卡的数量也相应变化
降低T-80BV IZD. 39's的可用性从6张到4张
减少Su 22 UPK吊舱的弹药数量
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